Designing Tools is Awesome: Cameron Koczon, Partner at Fictive Kin Design Notes May 2, 2018 Liam Spradlin
Throw Away the Settings Menu: Bennett Foddy, Game Designer, “Getting Over It” Design Notes Mar 13, 2018 Liam Spradlin
When Buildings Get Bored: Molly Wright Steenson, “Architectural Intelligence” Design Notes Feb 12, 2018 Liam Spradlin
How to Design Like a Jazz Musician: Mitch Paone, Principle, Dia Studio Design Notes Jan 16, 2018 Liam Spradlin
How Games Taught Us to Teach: Luis von Ahn, Founder, Duolingo Design Notes Dec 19, 2017 Liam Spradlin
Wearable Art: William Okpo, Fashion Designers Lizzy & Darlene Okpo Design Notes Nov 22, 2017 Liam Spradlin
From War Room to Playroom: Talbot & Yoon, Furniture and Object Designers Design Notes Sep 27, 2017 Liam Spradlin
Experiencing the next mutation: user characteristics, defining success, and a new way to research mutative patterns AI Aug 26, 2016 Liam Spradlin