Unpacking “Craft” in the Software Interface
The more I see craft mentioned as a power of design, the more I feel that a working definition is urgently needed.
Design theory to strengthen your practice.
The more I see craft mentioned as a power of design, the more I feel that a working definition is urgently needed.
Engineering as the "study of making choices."
Matías Duarte on why the interface's only limitation is imagination... and battery life.
Plastic promised a world in which our inventive capabilities would be unbound and infinite. It’s easy to hear an echo (or a warning voice) of those proclamations today.
The more I see craft mentioned as a power of design, the more I feel that a working definition is urgently needed.
Engineering as the "study of making choices."
How the heady early days of Material unfolded.
Staying creative with a design system means knowing when and how to break it.
A piece of architectural criticism focused on the role of generative AI in the imagination of architecture and the ways that the technology elides questions about whose work went into the image.
Okay. I don’t need to open this post with the ketchup bottle meme. It’s a picture that everyone’
Figma has added the sparkle emoji to our design tools. What does it really mean?
The phrase “make designs,” I would argue, does not describe what occurs when the button is pressed.
Decentralized platforms are picking up steam, and one reason I’m excited for that comes back to Google+
I recently got to sit down with my old friend and tech-world colleague Jason Howell on his new show “Techsploder.”
The most interesting explorations are those that show something unexpected: a constellation of system features that creates a slight unbalance or a new focal point in the composition.