
📚 Read This: What Does Your UI Say To Your Users?
New on the Material Blog: a post from Nico Thornley, Brenton Simpson, Julia Feldman, and Michael Gilbert about research the team did to determine how users perceive Material 3 against Material 2.
interdisciplinary designer focused on the future + philosophy of the interface
New on the Material Blog: a post from Nico Thornley, Brenton Simpson, Julia Feldman, and Michael Gilbert about research the team did to determine how users perceive Material 3 against Material 2.
The way metaphor permeates the interface points to a continued struggle to live with the complexity introduced by the very media we’ve created to manage it.
The first doubleshot newsletter, with practical advice on reframing your design rationale and a bit about the theory of metaphor in the interface.
The irony of recommending this essay on Interface Café, which is hosted on Ghost, a CMS platform, is not lost on me.
Learn how to use Material components to create the smoothest navigation for your app.
A place to share thoughts, tips, and knowledge about design toward a better practice.
A quick book recommendation: What Things Do, Philosophical Reflections on Technology, Agency, and Design by contemporary philosopher of technology Peter-Paul
If Googling doesn’t give you the numbers you need, or you just want to show off your math skills, here’s a relatively easy way to determine the relevant metrics for your designs.
In this video, Material researchers unpack their findings about how grade adjustments impact readability in a variety of settings.
From Le Corbusier to Figma, “design is, at its core, a permanently subject-oriented discipline.”
On what makes software engineering a true creative practice.
On an infinitely scrolling, algorithmically generated list, scrolling past something is about the least intentional thing one could do.