Breaking Silos (and Metaphors): Adrian Secord, ‘Roving Engineer,’ Google
The complexities of large-scale design systems and how designers and engineers can find common ground.
Stories that involve “artificial intelligence” and its application to our work—as a philosophical provocation, as a collaborator, or as an independent agent.
The complexities of large-scale design systems and how designers and engineers can find common ground.
In some AI discourse, “error” can be anything that’s open to multiple interpretations. In other words, error can be seen as subjectivity itself.
Matías Duarte on why the interface's only limitation is imagination... and battery life.
From Le Corbusier to Figma, “design is, at its core, a permanently subject-oriented discipline.”
Connecting historic conceptions of adaptable design with contemporary visions, looking toward a truly adaptive future.
Poet BJ Best on teaching computers to do what humans can’t.
Stephanie Dinkins unpacks why we should engage with AI, and her experience befriending the AI robot Bina48.
Designer and professor Molly Wright Steenson on lessons from the early foundations of AI.
Talking Turing Tests and gamifying education with Luis von Ahn, co-founder and CEO of DuoLingo.
I’ve talked to designers, developers, users, coworkers, and strangers about the theory and the practice behind mutative design and Selene’s nascent mutations.
Project Phoebe Phase 2: Dynamic contrast, and a mutative engine.
Design shouldn’t just adapt to screen size. Context isn’t all about adding more information.