Unpacking “Craft” in the Software Interface
The more I see craft mentioned as a power of design, the more I feel that a working definition is urgently needed.
The more I see craft mentioned as a power of design, the more I feel that a working definition is urgently needed.
What to make of aesthetics in the interface, “neu” and old.
The way metaphor permeates the interface points to a continued struggle to live with the complexity introduced by the very media we’ve created to manage it.
From Le Corbusier to Figma, “design is, at its core, a permanently subject-oriented discipline.”
Project Phoebe Phase 2: Dynamic contrast, and a mutative engine.
Design shouldn’t just adapt to screen size. Context isn’t all about adding more information.