📚 Read This: “How humans became microplastic” on UnHerd
Plastic promised a world in which our inventive capabilities would be unbound and infinite. It’s easy to hear an echo (or a warning voice) of those proclamations today.
Quick advice, recommendations, and links.
Plastic promised a world in which our inventive capabilities would be unbound and infinite. It’s easy to hear an echo (or a warning voice) of those proclamations today.
A piece of architectural criticism focused on the role of generative AI in the imagination of architecture and the ways that the technology elides questions about whose work went into the image.
The phrase “make designs,” I would argue, does not describe what occurs when the button is pressed.
I recently got to sit down with my old friend and tech-world colleague Jason Howell on his new show “Techsploder.”
The most interesting explorations are those that show something unexpected: a constellation of system features that creates a slight unbalance or a new focal point in the composition.
New on the Material Blog: a post from Nico Thornley, Brenton Simpson, Julia Feldman, and Michael Gilbert about research the team did to determine how users perceive Material 3 against Material 2.
The first doubleshot newsletter, with practical advice on reframing your design rationale and a bit about the theory of metaphor in the interface.
The irony of recommending this essay on Interface Café, which is hosted on Ghost, a CMS platform, is not lost on me.
A quick book recommendation: What Things Do, Philosophical Reflections on Technology, Agency, and Design by contemporary philosopher of technology Peter-Paul
In this video, Material researchers unpack their findings about how grade adjustments impact readability in a variety of settings.