

Theory
Design at its intersections with sociology, philosophy, and cognition.
Latest



Generative AI and the Urge to Transcend “Human Error”
In some AI discourse, “error” can be anything that’s open to multiple interpretations. In other words, error can be seen as subjectivity itself.

The Chair as Interface
Continuing the exploration of how tangible objects present us with an interface of everyday life.


Skeuomorphism and the Morphology of UI
What to make of aesthetics in the interface, “neu” and old.


Metaphor and Transformation in the Interface
The way metaphor permeates the interface points to a continued struggle to live with the complexity introduced by the very media we’ve created to manage it.


📚 Read This: Jarrett Fuller on Simple Tools
The irony of recommending this essay on Interface Café, which is hosted on Ghost, a CMS platform, is not lost on me.

📚 Read This: “What Things Do” by Peter-Paul Verbeek
A quick book recommendation: What Things Do, Philosophical Reflections on Technology, Agency, and Design by contemporary philosopher of technology Peter-Paul

Reshaping our expectations for generative design
From Le Corbusier to Figma, “design is, at its core, a permanently subject-oriented discipline.”